Triple Hertz

Shoot ’em ups – what used to be a mainstream genre is now a niche interest. «Triple Hertz» revives the fascination for Shoot ’em ups and references their long design tradition. Take part in a futuristic race in the dystopian future of the year 333X, aim for the best time and, together with your rivals, try to forget the impending apocalypse – all at your own pace.

Autor:innen
Andri Mächler
Jahr
2025
Studiengang
BA
Fachrichtung
Game Design
Themen
Shoot ’em ups, Experiment, Aesthetics
Mentor:innen

René Bauer, Goran Saric

Weitere Informationen
© ZHdK.
© ZHdK.