Ava: The Road to Anywhere – 3D Graphic Novel
My Bachelor’s project addresses the theme of searching for one’s identity through the lens of graphic novel storytelling. Based on traditional comic book methods, the narrative unfolds through visuals crafted by using the 3D software Blender. This unconventional approach challenges established norms, breathing new life into this medium. The graphic novel’s plot is a journey of self-discovery. By transcending conventional boundaries and leveraging the visual potential of Blender, this graphic novel invites readers to ponder the enigmatic journey of identity formation.