Verdrängt

The bachelor thesis «Verdrängt» deals with creative strategies for the representability of subjective worlds of experience and perception in video games. The players find themselves in a garden that is threatened by flying objects. Verdrängt is an invitation to explore the visual representation of strong feelings.

Autor:innen
Dominik Stettler
Jahr
2024
Studiengang
BA
Fachrichtung
Game Design
Themen
Emotions, Experimental, Perception
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© ZHdK.
© ZHdK.