Game design alumna Natasha Sebben talks to Hochparterre Magazine about her bachelor's degree project 'Psychotic Bathtub', which has been in further development since 2022. In her project, the graduate and current assistant in Game Design deals with psychotic disorders. In the multilinear video game, the players are given the opportunity to experience the effects of self-destructive behaviour - albeit in a highly abstract way - through their interactions. On the one hand, Natasha Sebben wants to show that there can be signs of mental illness in everyone, and on the other hand, she wants to make it clear to the players that the game character is more than just their illness.
You can read the whole interview with Natasha Sebben now on Hochparterre.
More information about the project on Natasha Sebben's website.