Diploma archive

Mit-Menschen

Julia Seemann – Reborn

Forget.me.not

On the Spectrum

The Morning After

Nom. 0

On Censorship – a Visual Essay

Peripheries of the Center

Fantasy Animals Cause Real Empathy

Perspectives on Foster Care

prime-time

Pilzbüssli

Abgott

Les Liliacées

Tales of Tomorrow

Tuuls

Care Studio Zeta

Shaping Boredom

Sta-Tisch?

Living with an Exoskeleton

The Flood

Nature in Games

Pause?

Planks Builders

Futureprotein

Healthcare Human-Centred Design

In Circles

For Ida

sudden softness

On Growth and Alteration – an introduction

An Ambivalent Practice

All-Round Giant Deer

Along a Line, Leaving Places

Visual Self

Landscape in Motion

Mala restera!

Future Commensality

Succus

Terminal

Sunken Landscape

Visualize Music

Dialoguing with Ecologies

Virtual Real Rooms

Rethinking the Archive

DLVRY

More Than a Category

SOMN

reSMELL

Dandelion Method

Reminiscences of Future Pasts

Sizeless

GOSIO

Skaraphus

Rare Necessities

Keramokro

radEX

A Visual Journey

Alivia

Petro Spectacles

on souls and soil

Yiddish Displayed

Yeast Buddy

BEYOND

Idle Sunbathing

DABBAVELO DASH

Redesign Dementia

Ol' Boy Bosun

Augmented Bodies

Memories of Salt & Sorrow

Cyber Sensitive Humour

Silverwood Legends

Un-Breaking the Rules

The Formatorial Project

Takeaways When the Weather Is Good

Es Härzeli Wienes Vögeli

Black Masculinities

Carbometso

Grab & Go

Facial Expression Database

Faketual Reality

VINO

Chickens and the Egg Industry

YUNO

FUTBOLIZATION

Gyri, Sulci et Arteriae

AIRM

Personendepot

InsektenBau

Playing the Open Source Game

Insicht

[I] doesn’t exist

Aktion Weile

Basic Module 2.0

When I woke up

Shape of Chance

Flink

Overload

Walden

Garbage bags

KDS

Power & Presence

collecting, cataloguing and editing

«Be Water»

Striving

SÖR

Digital Reading Matter

Micro-Contributions

With Everything That We Are

H₂OME

ARIS

When Wishing for a Child Is Not Straightforward

Designing the Unfinished

S'WERVE

Heimat.sichten

A Diversity Life Force

Metamechanic Toolkit

Coral City

Narrative Indie Game Design for the Generation Netflix

Homines
