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Poser

«Poser», in its essence, is a simple murder case interrogation. However, complexity is introduced through the suspect, a shape-shifting entity. The investigator (the player) can choose different approaches, which leads to diverging conclusions. The entity and the gameplay both adapt to the decisions made and keep the suspense alive.

Autor:innen
Rahel Gamma
Jahr
2023
Studiengang
BA
Fachrichtung
Game Design
Themen
Decision Making, Interrogation, Crime
Weitere Informationen
© ZHdK Game Design
© ZHdK Game Design